League of Legends

Europe / Wild Drift

LOL Europe - I played a key role in animation and compositing for the event promo

LOL Wild Rift - I created unique graphic elements called “gestures,” representing gamers’ finger movements on mobile screens and contributed to all broadcast, promo, and main presentation videos.

Client: LOL     Studio: DesignStudio     Role: Motion Designer/Animator

Fresh identity for the European competition

From early explorations to final forms — the gesture’s visual language brought to life across merchandise.

Developing a cohesive visual language for broadcast, from gesture explorations to a set of refined graphic rules applied across motion, print, and merchandise.

Promo for the first global competition, Horizon Cup

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Wimbledon