League of Legends
Europe / Wild Drift
LOL Europe - I played a key role in animation and compositing for the event promo
LOL Wild Rift - I created unique graphic elements called “gestures,” representing gamers’ finger movements on mobile screens and contributed to all broadcast, promo, and main presentation videos.
Client: LOL Studio: DesignStudio Role: Motion Designer/Animator
Fresh identity for the European competition
From early explorations to final forms — the gesture’s visual language brought to life across merchandise.
Developing a cohesive visual language for broadcast, from gesture explorations to a set of refined graphic rules applied across motion, print, and merchandise.
Promo for the first global competition, Horizon Cup